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The Paladin Prestige Class

  To some players, the paladin class seems to work much better as a prestige class than as a standard class. If you-as a DM or, with your DM's permission, as a player-prefer this option, make a few small changes in the paladin class to bring it on a par with other prestige classes:

Requirements

To qualify to join the paladin prestige class, a character must fulfil all the following criteria.

Alignment: Lawful good
Base Attack Bonus: +6
Diplomacy: 5 ranks
Feats: Leadership, Mounted Combat
Special: Must complete a holy quest, as determined by the DM

Level  Base At.Bonus  Fort S.  Ref S.  Will S.  Special      Spells per Day
                                                             1st 2nd 3rd 4th
1            +1         +2       +0     +0    Detect evil,    0   -   -   -
                                              lay on hands,
                                              divine health
2            +2         +3       +0     +0    Divine grace,   1   -   -   -
                                              smite evil
3            +3         +3       +1     +1    Turn undead,    1   0   -   -
                                              aura of courage
4            +4         +4       +1     +1    Remove disease  1   1   -   -
5            +5         +4       +1     +1    Special mount   1   1   0   -
6            +6         +5       +2     +2                    1   1   1   -
7            +7         +5       +2     +2    Remove disease  2   1   1   0
                                                 2/week
8            +8         +6       +2     +2                    2   1   1   1
9            +9         +6       +3     +3                    2   2   1   1
10           +10        +7       +3     +3    Remove disease  2   2   2   1
                                                   3/week
Class Skills and Features
All class skills and features are as described in the Playeras Handbook, with the exception of the level at which abilities are gained.

Notes: I wrote this with the intention of including it in the forthcoming Defenders of the Faith: A Builders Guidebook for Clerics and Paladins, but cut it from that manuscript. The project's creative director felt-rightly, I think-that presenting an alternative vision of the paladin class in a core rulebook was somewhat inappropriate. I modeled the ability and spell progression on the blackguard prestige class. When I presented this to my co-workers for comments, I know that questions were raised about the prerequisites, but I cut the class before trying to implement any suggested changes... so here it is in its raw, unedited form. Pretty straightforward, I know.

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